The second is the mantra that Odyssey Interactive was based upon: accessibility.
Odyssey Interactive’s debut title, the sports activities brawler “Omega Strikers,” is aiming to be probably the most simply playable sport in the marketplace. The studio strongly believes in being platform agnostic, launching “Omega Strikers” as a free-to-play title on PC and cellular with console variations at present in improvement. This extends to the sport’s aggressive philosophy, too. Whereas best video games divide gamers into totally different ladders based mostly on platform, “Omega Strikers” gamers all compete in the identical ladder.
Henkel stated that one of many studio’s targets is to entice the rising era of players who’ve been raised on contact screens and cellular units by treating them as a “top notch citizen.”
“We’d a lot somewhat have gamers decide to play the sport based mostly on the sport’s deserves and never like, properly, is it out there on my platform?” Odyssey Interactive CEO Henkel informed The Washington Put up. “Is it out there within the management scheme that I like?”
To that finish, “Omega Strikers” gives a beneficiant array of enter choices. PC gamers can select between utilizing a mouse and keyboard or joypad, each of which will be remapped. Mouse and keyboard customers can transfer their characters across the enviornment utilizing both the keyboard (WASD configuration) or mouse (MOBA configuration). There are additionally a number of toggles resembling a capability indicator and strike indicator which give extra precision over assaults on the expense of velocity.
One other window into the sport’s mission of accessibility is the presentation. The premise behind “Omega Strikers,” developer Odyssey Interactive’s first sport, is straight away apparent to anybody who’s been inside an arcade. A 3-on-3 sport with a various forged of anime characters on an enormous air hockey desk battle for management of an infinite glowing puck. The elevator pitch of superpowered athletes enjoying gladiator hockey just about writes itself.
Odyssey Interactive president Andrus stated that “Omega Strikers” initially began off as a straight-up motion sport that went by way of a number of prototypes. However adopting the sports activities angle allowed the group to hit two seemingly contradictory targets: including the Core (the sport’s big hockey puck) made the sport simpler to know, and likewise launched an additional layer of mechanical complexity.
“The truth that you may knock out different gamers means you must be excited about a steadiness between enjoying a PVP combating sport and a extra sports-oriented, rating the ball focus type of sport like FIFA,” stated Andrus, president of Odyssey Interactive.
That’s the place the Strikers, the sport’s playable characters, come into play. Every Striker has a novel moveset of particular talents which can be utilized to maneuver the Core or bash enemy Strikers. Taking harm will increase a Striker’s stagger bar, making it simpler to knock them off the sector and briefly take away them from play. Strikers additionally develop stronger all through the course of a match as they accumulate expertise factors which is accelerated by performing playmaking actions resembling scoring objectives, making saves, knocking out enemies and so forth.
The Strikers themselves are additionally designed to be visually distinguishable. For instance, you may inform that Atlas is a defense-oriented Striker by his heavy armor and tall, broad-shouldered body. X, one other Striker who’s even greater than Atlas and eschews armor for a flashy leather-based vest that does little to cowl his quite a few battle scars, is clearly a divebombing brawler. Every group has two forwards and a goalie however each roles will be performed by any Striker.
The sport’s sports activities angle additionally lends to a easy viewing expertise, which has been a rising design consideration for builders looking for to create titles with esports viability. Traditionally, aggressive video video games have been notoriously tough to look at as a result of the preferred titles have been by no means meant to be watched by followers. In video games resembling “Counter-Strike: International Offensive” or “League of Legends,” the digital camera consistently tracks totally different gamers as they transfer throughout disparate components of a giant map doing a spread of distinct actions. This may make for a complicated and irritating viewing expertise for anybody who doesn’t play the video games in query.
In “Omega Strikers,” the target is straight away recognizable and straightforward to comply with: hit the Core into the opposite group’s purpose and take down anybody who will get in your method. Furthermore, the digital camera doesn’t want to leap round as a result of your entire sport takes place in a single shot. That makes it straightforward to look at and ensures that spectators by no means miss a giant play as a result of the digital camera was elsewhere.
All in all, Odyssey has laid out a stable plan to put money into a future demographic of players whereas nonetheless courting those that are turned off by cellular video games. However “Omega Strikers” can be a basis for a lot greater objectives. Odyssey has already began improvement on its second sport, which is able to function the identical characters as “Omega Strikers.” Just like how Riot used its “League of Legends” characters for “Teamfight Techniques” and its upcoming combating sport code-named Undertaking L, Odyssey intends for its Strikers to reappear in all types of latest video games and media.
“They are often the star of their very own online game, they are often the star of their very own anime if we select to make it at some point,” Andrus stated, laughing. “Fingers crossed, fingers crossed.”